The framerate takes an obvious hit in docked mode, and the texture detail (or lack thereof) really stands out.
Gameplay-wise, Saints Row The Third holds up pretty well. Right from the opening moments where you’re jumping out of a plane – and then jumping back into it through the cockpit windshield – it’s a wild ride. Explosions are plentiful, crazy weapons abound, and goofiness is around every turn in Steelport, where the Third Street Saints gang has become satirically embraced as pop culture icons. But it’s got substance to go along with that style; in fact, Saints Row: The Third has great touches that I’m still waiting for modern open-world games to crib from, like a “quick hijack” button to leap through the windshields of cars and steal them in one swift motion while on the move, and augmented reality-style GPS turn indicators on the roads to keep your eyes on the action instead of the minimap.
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ABOVE: Watch IGN's original 2011 review of Saints Row: The Third for Xbox 360 and PlayStation 3.
You can also read the full Saints Row: The Third review, which we gave an 8.5 back in 2011.